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BlindHunter

BlindHunter

by KlibatoCorp

In the dark, sound is everything. The Killer can't seeย  but he can hear you breathe. ย BLINDHUNTER Asymmetric horror multiplayer. One player is blind and hunts through sound. The others must escape without making a noise. Inspired by Lurking (DigiPen 2013) reimagined for s&box with custom shaders, networked multiplayer, and a real survival loop. How to Play The Killer is completely blind. He sees the world only through echolocation every footstep, every breath, every dropped object emits a wave that reveals you for a brief moment. The Survivors see normally, but make noise. They must: - Power up the generators - Find the keycard (random location every match) - Escape through the exit door Crouch to stay silent. Throw stones to misdirect. Die quietly or run loud and pray. Features -Custom HLSL post-process shader โ€” depth-based edge detection with 3D wave propagation, up to 8 simultaneous echo sources -Heartbeat HUD โ€” proximity-based looping audio with line-of-sight detection -Full ambient audio pass โ€” generator hums, footsteps, impacts, doors, deaths -Multi-step quest system โ€” generators โ†’ keycard โ†’ exit, randomized each game -Spectator mode with body cycling for dead survivors -Host-authoritative networking with full return-to-lobby flow (no rejoin needed between games) -Unified UI theme โ€” modern, atmospheric, designed for horror immersion ๐Ÿ†•Update โ€” 10/05/2026 -Generator passive noise โ€” activated generators emit continuous hum, giving the Killer more passive echo sources -Killer abilities split โ€” `LMB` swing attack / `RMB` pure echolocation pulse -Ragdoll deaths โ€” bodies persist as immersive playtest feedback -Random pickable spawner โ€” stones and keycard spawn at unpredictable positions every match -Settings menu โ€” full volume control with presets -UI redesign โ€” unified theme across all menus and HUDs ๐Ÿ—บ๏ธ Roadmap - ๐ŸŒ More maps - ๐ŸŽฌ Killer animations (swing + idle pose) - ๐Ÿ† Achievements - ๐Ÿ“– In-game tutorial - ๐Ÿ”‹ Killer abilities (special pulse types) - ๐ŸŽ’ Survivor stamina items ๐ŸŽฎ Controls Move : WASD Run (drains stamina) : SHIFT Crouch (silent) : CTRL Interact : E Flashlight (survivor) : F Inventory slots : 1 / 2 / 3 Attack (killer) / Throw stone (survivor) : Left Click Echolocation pulse (killer) : Right Click Scoreboard : TAB Pause menu : P ๐Ÿ’ฌ Community Actively developed, feedback drives the roadmap. Join the Discord to playtest, report bugs, or suggest features. ๐Ÿ‘‰ Join the BlindHunter Discord ๐ŸŽฌ Credits - Map: despawn/fracture - Inspiration: Lurking by Dexter Chngย  DigiPen Singapore, 2013 - Engine: s&box by Facepunch Built solo by Klibato. Caffeine-powered horror.

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Playing now

0

Peak 24h

โ€”

Peak tracked

โ€”

Lifetime players

469

Reception

69% positive

๐Ÿ‘ 43 ยท ๐Ÿ‘Ž 19

Favorites

142

Sessions

848

Updated

May 19, 2026

Players

History is still accruing โ€” charts appear after a few sync cycles.

Awards

2 earned
๐Ÿ“…Established

Tracked on SboxHub for over a week

๐ŸŽ–๏ธVeteran

Tracked on SboxHub for over a month

๐ŸŒฑGetting Traction

๐Ÿ”’ 25 more peak players to unlock

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Tracked on SboxHub since Jul 13, 2026.