by Lucid
π³ Idle Tree β Ξ² 0.9 Β Our biggest update since 0.8: every run becomes a decision, the endgame gets real trials, and the whole interface turns to frosted glass. Β π§ Run Trajectories β every run is a decision On every manual prestige, pick 1 of 3 drawn trajectories for the run ahead: Alpha Fever (+100% Ξ±, β30% P), Storm (events 2Γ more frequent, shorter), Ascetic (nodes β30% cost, β1 β), Abyss (+2 β if the run reaches 1e12 P, Prestige cost Γ3), Fortune (35% chance of β on prestige, β15% production), Fervor (events Γ1.5 stronger, nodes +25% cost). 4 advanced trajectories β Avarice, Full Light, Vertigo, Balance β via the new Stellar Cartography Constellation node. Your trajectory shows bottom-left and counts in the prestige gain breakdown. Auto-prestige keeps the current one β no interrupted loops. π Paradoxes β the endgame 5 whole-cycle trials, available from your first transcendence: Inversion (prestiges grant β instead of β), Absolute Silence (no automation at all), Eclipse (no Ξ©, side trees Γ3 cost), Gravity (all nodes Γ5), Entropy (production decays 1%/min of run). Activate one at the start of a cycle (0 prestiges), complete it by Ascending under its rule. Unique, permanent rewards β not multipliers: +1 β on every prestige Β· the first 3 rows of the blue tree survive prestige Β· every Odyssey brings back +1 κ Β· β10% all node costs Β· +1 β for any sub-5-minute prestige. Completion ceremony, 2 new achievements, a new step on the Roadmap. π Expedition destinations Beyond Asteroids (production), send probes to the Black Dwarf (β), the Pulsar (Ξ) or the Rift (κ) β unlocked as you progress. Risk rolls apply as usual. π¨ Themes & frosted glass 3 interface themes to unlock with β β Red Nebula, Deep Void, Aurora β selectable in β. New frosted-glass look on panels, top bar, dock and nodes. Turn it off anytime with β¨ Reduce effects. π§° Quality of life Depth-threshold auto-prestige (βonly prestige from 1e12 Pβ) in β. The prestige confirmation tells you when you'll reach the next depth bonus. Keyboard shortcuts: 1-7 open the dock windows, E centers on the next affordable node. Long-term lifetime Points graph (log scale) in Stats, and save slot renaming. First minutes: a star β always an anomaly β appears 45 s after arrival, and the first run is shorter (Γ3 production before the first prestige). π§ Fixes Shadow Awakening and the Dark Prestige roots showed as locked while being purchasable. The production tooltip now lists every source (challenges, event, focus, synergiesβ¦) β the lines multiply to the displayed total. Overlong descriptions overlapping the level on some nodes; save slot header breaking mid-word.
0
β
typical 0
3
342
63% positive
π 40 Β· π 24
59
745
Sep 19, 2026
Tracked on SboxHub for over a week
Tracked on SboxHub for over a month
π 22 more peak players to unlock
<a href="https://sboxhub.app/games/luciddev.idle_tree_game"><img src="https://sboxhub.app/games/luciddev.idle_tree_game/badge" alt="Idle Tree live players on SboxHub" /></a>Tracked on SboxHub since Jul 13, 2026.