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Game Jam III winner Β· theme One More Round Β· 432 entries Β· Β£50k prize fund Β· chosen by the playersFull results
GAMMA ☒ TEAM
1st · £20,000 GAMMA ☒ TEAM by Solo Queue
Co-op salvage runs in the Chernobyl Exclusion Zone. Loot, survive the mutants, bring your dead home. One more run.
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Idle Tree

Idle Tree

by Lucid

⏳ Idleβ˜• Casual

🌳 Idle Tree β€” Ξ² 0.9 Β  Our biggest update since 0.8: every run becomes a decision, the endgame gets real trials, and the whole interface turns to frosted glass. Β  🧭 Run Trajectories β€” every run is a decision On every manual prestige, pick 1 of 3 drawn trajectories for the run ahead: Alpha Fever (+100% Ξ±, βˆ’30% P), Storm (events 2Γ— more frequent, shorter), Ascetic (nodes βˆ’30% cost, βˆ’1 β„˜), Abyss (+2 β„˜ if the run reaches 1e12 P, Prestige cost Γ—3), Fortune (35% chance of ⭐ on prestige, βˆ’15% production), Fervor (events Γ—1.5 stronger, nodes +25% cost). 4 advanced trajectories β€” Avarice, Full Light, Vertigo, Balance β€” via the new Stellar Cartography Constellation node. Your trajectory shows bottom-left and counts in the prestige gain breakdown. Auto-prestige keeps the current one β€” no interrupted loops. 🌌 Paradoxes β€” the endgame 5 whole-cycle trials, available from your first transcendence: Inversion (prestiges grant ◐ instead of β„˜), Absolute Silence (no automation at all), Eclipse (no Ξ©, side trees Γ—3 cost), Gravity (all nodes Γ—5), Entropy (production decays 1%/min of run). Activate one at the start of a cycle (0 prestiges), complete it by Ascending under its rule. Unique, permanent rewards β€” not multipliers: +1 ◐ on every prestige Β· the first 3 rows of the blue tree survive prestige Β· every Odyssey brings back +1 ꚍ Β· βˆ’10% all node costs Β· +1 β„˜ for any sub-5-minute prestige. Completion ceremony, 2 new achievements, a new step on the Roadmap. πŸ”­ Expedition destinations Beyond Asteroids (production), send probes to the Black Dwarf (◐), the Pulsar (Ξ›) or the Rift (ꚍ) β€” unlocked as you progress. Risk rolls apply as usual. 🎨 Themes & frosted glass 3 interface themes to unlock with ⭐ β€” Red Nebula, Deep Void, Aurora β€” selectable in βš™. New frosted-glass look on panels, top bar, dock and nodes. Turn it off anytime with ✨ Reduce effects. 🧰 Quality of life Depth-threshold auto-prestige (β€œonly prestige from 1e12 P”) in βš™. The prestige confirmation tells you when you'll reach the next depth bonus. Keyboard shortcuts: 1-7 open the dock windows, E centers on the next affordable node. Long-term lifetime Points graph (log scale) in Stats, and save slot renaming. First minutes: a star β€” always an anomaly β€” appears 45 s after arrival, and the first run is shorter (Γ—3 production before the first prestige). πŸ”§ Fixes Shadow Awakening and the Dark Prestige roots showed as locked while being purchasable. The production tooltip now lists every source (challenges, event, focus, synergies…) β€” the lines multiply to the displayed total. Overlong descriptions overlapping the level on some nodes; save slot header breaking mid-word.

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Playing now

0

Peak 24h

β€”

typical 0

Peak tracked

3

Lifetime players

342

Reception

63% positive

πŸ‘ 40 Β· πŸ‘Ž 24

Favorites

59

Sessions

745

Updated

Sep 19, 2026

Players

History is still accruing β€” charts appear after a few sync cycles.

Awards

2 earned
πŸ“…Established

Tracked on SboxHub for over a week

πŸŽ–οΈVeteran

Tracked on SboxHub for over a month

🌱Getting Traction

πŸ”’ 22 more peak players to unlock

Embed a live badge

Idle Tree live players on SboxHubLive count, updates on its own.
<a href="https://sboxhub.app/games/luciddev.idle_tree_game"><img src="https://sboxhub.app/games/luciddev.idle_tree_game/badge" alt="Idle Tree live players on SboxHub" /></a>

Tracked on SboxHub since Jul 13, 2026.